AI Insights · Timothy · October 2022
Top 5 Hidden Objects Games in the UK for Q3 2022
Discover the performance trends of the top 5 hidden objects games in the United Kingdom for Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top hidden objects games in the United Kingdom exhibited diverse trends in downloads, revenue, and active user metrics. Here's a closer look at the performance of Scavenger Hunt!, Find Out - Hidden Objects, Find the Alien: Fun Adventure, Find the Difference 2023, and Sherlock・Hidden Object・Match 3.
Scavenger Hunt! from Popcore GmbH saw a steady weekly revenue, peaking at approximately $9.4K at the start of the quarter and gradually decreasing to around $6.2K by the end of September. Weekly downloads started strong with 21.2K in early July, but saw a decline, ending at 13.7K. Active users also showed a similar trend, starting at 36.8K and peaking mid-quarter at 51.6K before tapering off to 45.8K.
Find Out - Hidden Objects by EYEWIND LIMITED experienced a varied revenue flow, beginning at $2.4K and ending at $1.1K. Downloads were strongest in late July with 15.4K but dropped significantly to 6.5K by the end of the quarter. Active user numbers were initially robust, peaking at 61.9K, but declined steadily to 35.3K.
Find the Alien: Fun Adventure from MOONEE PUBLISHING LTD had no notable revenue throughout the quarter. However, downloads showed a consistent performance, peaking at 13.9K in late August before falling to 6.5K by late September. Active users started at 42.2K, peaked at 48.6K, and ended at 38.6K.
Find the Difference 2023 by Playflux, despite having no revenue, saw its downloads peak at 14.9K in early September, but then dropped to 4.7K by the end of the month. Active users increased steadily from 8.8K to a high of 33.4K in early September, before experiencing a slight decline to 22.1K.
Sherlock・Hidden Object・Match 3 by G5 Entertainment AB saw consistent revenue around $25K to $30K throughout the quarter. Downloads started at 20.6K but dropped significantly to 2.6K by the end of September. Active users fluctuated, starting at 38.2K, peaking at 37.9K in late July, and then declining to 24.3K by the end of the quarter.
All data comes from Sensor Tower, and more detailed insights can be found on their platform.